All time
97.8%
154,327 reviews

Be the leader of wobblers from ancient lands, spooky places, and fantasy worlds. Watch them fight in simulations made with the wobbliest physics system ever created, make your own wobblers in the unit creator and send your army off to fight your friends in multiplayer.
Verdict coming soon: the jury is still reading
Buy, Wait, and Skip land in the next pass. Nothing on this card can be bought.
Player sentiment is from Steam (PC) reviews.
97.8%
154,327 reviews
97.3%
16,987 reviews
97.4%
3,760 reviews
97.4%
917 reviews
Stable0 pts versus the previous 90 days
Bars are review volume. The line is the positive percentage. Periods under 10 reviews are faded.
it is an great game i love it the only thing it needs is an way to add mods to the worspace not just units for example a mod that adds an infection trait and so on.
OMG best game ever, endless things to do, very funny, i love games with ragdoll physics too, i fully recommend this game if you like battle and funny games, im never bored of this, game of the year 💕💙
watched different colored men club each other to death, and then joined in on it. Went home and played tabs to relax after it.
I smashed my friend thanks to this game
THIS IS AI EDITED TO SOUND BETTER CAUSE I AM ♥♥♥♥ AT WRIGHTING REVIEWS ### ⭐☆☆☆☆ — Don't waste your money Honestly, this game sucks. I went into TABS expecting a fun sandbox game where I could create crazy battles and mess around for hours. I love sandbox games — I've put **400+ hours into Minecraft and WorldBox** — so I thought this would be right up my alley. It wasn't. The game gets **boring and repetitive really quickly**. A lot of the gameplay basically comes down to placing a bunch of units, pressing start, watching them fight, and then doing it again. Once you've experimented with different armies and watched the funny physics a few times, there isn't much keeping you interested. Even the custom unit creator, which should be one of the biggest reasons to keep playing, eventually gets repetitive. You can make a ridiculous unit with a bunch of weapons, put it against another army, watch what happens, and then... do basically the same thing again. The battles also don't feel like they have much depth. You can try things like **putting ranged units behind melee units, making huge armies, or creating one overpowered custom unit**, but after you've experimented with those ideas, there aren't many new gameplay systems to discover. And if you try spawning **100+ units**, prepare for the game to start lagging like crazy. What's the point of having massive battles if the game struggles to handle them? The online matchmaking was also annoying and bugged out for me. That might partly be my horrible Wi-Fi, so I won't completely blame the game for that. I also think the game desperately needs a proper **story mode/campaign with actual depth**. Give me a reason to progress, unlock things, build an army, and experiment with different strategies. Instead, a lot of the game feels like **“place units → press start → watch battle → repeat.”** And then there's the **price**. Over $20 for this? Seriously? Personally, I wouldn't pay more than **$5** for this game. For that price, I expect a lot more content and depth. I wanted a sandbox game I could sink hundreds of hours into like Minecraft or WorldBox. Instead, I got bored surprisingly quickly. **Boring. Repetitive. Shallow. Overpriced.** I wanted to like TABS. I really didn't.
It is really annoying that when I play the game, and reach the menu, it suddenly freeze and kicks me out from the game! PLEASE FIX THIS!
Fun game, but custom content is broken as ♥♥♥♥. I sub to the content and they either do not appear in their tab or they break the game by cloning infinitely
At its fundamentals, it's a really fun and goofy war game with frankly beautiful map designs, but I honestly miss the smaller range of units in the older versions. This game overwhelms me with choices a lot of the time, and I often feel like I'm just throwing different types of units at the enemy until I win instead of having a strategy because of that. Definitely fun if you have the patience for that, but I would prefer a more minimal approach.
Availability only. Player sentiment is from Steam (PC) reviews.

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Adventure · Casual · Indie
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Sources: Steam.
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