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WITCH ON THE HOLY NIGHT

A tale told with vivid colors and rich sound in a classic TYPE-MOON visual novel.

Verdict

Verdict coming soon: the jury is still reading

Buy, Wait, and Skip land in the next pass. Nothing on this card can be bought.

Player sentiment

Player sentiment is from Steam (PC) reviews.

All time

98.2%

8,718 reviews

12 months

97.2%

1,924 reviews

90 days

96.8%

589 reviews

30 days

96.8%

156 reviews

Stable-0.1 pts versus the previous 90 days

Review history

050100

Bars are review volume. The line is the positive percentage. Periods under 10 reviews are faded.

What players are saying

Positive

  • This easily the most recommendable of the Type Moon visual novels. It's relativly short (only 30 - 40 hours), with increadible production values. There are parts of this visual novel that are almost fully animated. Do not be fooled by the beautifull fight scenes, as most of this visual novel is very good slice of life comedy. Soujuurou is one of my favourite protaganists ever, you go autistic king!
    44h 13m played at review · 15 Sept 2026
  • Nasu greatest sin will forever be to release this masterpiece and then never releasing the sequel.
    17h 22m played at review · 10 Sept 2026
  • Everything about the visual novel is amazing. It has stunning scenes, CGs, visual effects, etc. Each and every character is very unique, complex, and ALL so likeable. Each and one of the characters have qualities that I love and is what I think is probably the best thing out of this vn. The plot is fantastic and very gripping and engaging; There was no point in the vn where I ever wanted to stop reading it because it was just that engaging. Not just that, but the themes and messages toward the end really resonate with me. It isn't anything like mind-blowing or life changing but it just hits you a different way idk how to explain it. Also, if you just started reading, I highly suggest read the books on the bookshelf. They're pretty much slice of life but there are some explanations about the magic system and stuff like that. There's a lot of character development stuff there and its just a really nice break from the main plot. However, no more glaze, I do think there is more to be desired. I am really hoping for a Mahoyo sequel even if its not a vn format. But yeah overall, I think this an VN definitely worth your time. It has great production, characters, fight scenes, etc. Loved the entire journey through and through. Actually one last thing, the music is amazing. There's this certain atmosphere that each OST creates that make up the entire Mahoyo identity that is just so surreal and immersive. Dont even mention the ending song. Like I bought this game BECAUSE I was introduced by the ending song. Amazing. Play it!!
    37h 11m played at review · 14 Sept 2026
  • i normally dont write reviews, however this time i must, i will only say one thing about this masterpiece: i wish this story had no end, i wish it lasted forever.
    3h 24m played at review · 24 Sept 2026

Negative

  • Witch on the Holy Night is a great story that I wish had branching paths like their previous visual novels. If I would've known that it was a kinetic novel I wouldn't have bought it.
    33h 40m played at review · 10 Sept 2026
  • Visual novels such as this is why I wish Steam had a "meh" option. This story ended up being one of those that started out really strong only to then totally lose steam past the halfway mark and started to fall back on the usual sins I have come to expect out of Nasu' work. Honestly, the story before the amusement park and the story after felt like they were written by different authors. The early parts set up the characters nicely, exposition is kept brief and to the point as well as relevant to the current situation, both the action and the downtime felt like they advanced both the plot and characters, and there are hints at more under the surface waiting to be revealed. There were some hiccups here and there but otherwise really solid. However, after the events at the amusement park it just felt like the whole thing just ground to a halt. Here it really started to feel like it started to fall back on series sins. Characters began to feel more like caricatures of what was previously established, often for cheap jokes. Soujuurou especially felt really bad as he was just a bland punching bag with the intelligence of a rock that the girls constantly abuse. Felt painful to read rather than funny as the author clearly intended. Exposition also started to not only become lengthy and clearly there only to be dumped onto the reader, but also started to engage in a lot of that nonsensical logic that so plagues the series, and both the plot and characters felt like they was just wasting time as it had completely stalled. In some parts it even feels like it is starting to recycle ideas and character beats from Stay Night. And you can really tell that there are moments where you can tell that the story is really trying to do something with the characters, but things just feel really disjointed and underdeveloped with them. Even the climactic battle [spoiler]started to pull out some of the BS stuff that I felt it had been somewhat good at avoiding until then. Soujuurou somehow decking Beo with nothing really being explained plus several narrative oddities and reveals really start to rip one out of the story. A lot of stuff is being hinted at, but nothing is really answered. And it was also here where all the series dubious magic really started to cause my eyes to glaze over and my brain just check out[/spoiler]. One positive though are the fantastic production values with highly detailed art and flashy effects, making it stand out among other visual novels. The soundtrack is also fairly decent with some strong tracks sprinkled in here and there. Honestly though, the VN ended up really disappointing in my eyes mostly cause of how strong the opening hours were and how much it dropped the ball later on.
    23h 32m played at review · 27 Sept 2026
  • Great art, poor story. The magic is overexplained to a painful extent despite amounting to little more than random ♥♥♥♥♥♥♥♥. Character motivations are weak and there are no stakes, empty threats are thrown around constantly yet nothing significant ever happens to any of the characters. The writing is, for lack of a better term, pseudo-literary, overusing metaphors and such just for the sake of sounding sophisticated when really it just comes off as annoying. Finally, the translation sucks, a fair few grammatical and spelling errors, and inconsistent phrasing, the text says both "could care less" and "couldn't care less", I mean if you're gonna say it wrong at least be consistently wrong. There are much better VNs you could be spending your time and money on.
    22h 40m played at review · 25 Sept 2026

Available on

Availability only. Player sentiment is from Steam (PC) reviews.

Genres

Price
£20.24
Release
2023-12-14
Developer
TYPE-MOON, Lasengle Inc., Hunex
Publisher
Aniplex Inc.

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Creator coverage

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Where to buy

Steam, plus partner stores where a link has been added. Partner stores are labelled Affiliate.

Method

Reviews read
510
Kept
362
Excluded
148
History window
2023-12-01 to 2026-10-01
  • Under 60 minutes played at review: 2
  • Under 20 characters of text: 140
  • Received for free: 6

Sources: Steam.

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